![]() ![]() If active when Viper dies, Poison Cloud (Q) and Toxic Screen (E) now remain up for an additional 2 seconds, or until Viper runs out of fuel.Poison Cloud (Q) pickup distance increased 200 > 400.Poison Cloud (Q) can now immediately be redeployed when picked up, but grants a temporary charge instead of a permanent charge.When out of Viper’s Cloud (Q), delay before health regen decreased 2.5 > 1.5.While in Cloud (Q), Decay over time decreased 15 > 10.Their decay level increases the longer they remain in contact with toxin. Passive, Enemies that cross through Viper's Poison Cloud (Q), Toxic Screen (E), or Viper’s Pit (X) are instantly inflicted with at least 50 decay.Fixed a bug when calculating if damage taken while decayed should be lethal for players with armor.The instant decay inflicted when entering Viper’s smoke or crossing her wall, reduced 50 > 30.Snake Bite (C) duration reduced 8 > 6.5. ![]()
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